"You are a monarch, like your parents before you, a ruler of a small
pleasant kingdom of rivers and evergreens. Unlike your parents, however, you
have hopes and dreams! You want a bigger and more pleasant kingdom, with more
rivers and a wider variety of trees. You want a Dominion! In all directions lie
fiefs, freeholds, and feodums. All are small bits of land, controlled by petty
lords and verging on anarchy. You will bring civilization to these people,
uniting them under your banner.
“But wait! It must be something in the air; several other monarchs have
had the exact same idea. You must race to get as much of the unclaimed land as
possible, fending them off along the way. To do this you will hire minions,
construct buildings, spruce up your castle, and fill the coffers of your
treasury. Your parents wouldn't be proud, but your grandparents, on your
mother's side, would be delighted.‘”’
In Dominion (Second Edition), each player starts with an identical, very
small deck of cards. In the center of the table is a selection of other cards
the players can “buy” as they can afford them. Through their selection of
cards to buy and how they play their hands as they draw them, the players
construct their deck on the fly, striving for the most efficient path to the
precious victory points by game end.
Dominion (Second Edition) is not a collectible card game (CCG), but the play
of the game is similar to the construction and play of a CCG deck. The game
comes with 500 cards. You select 10 of the 26 Kingdom card types to include
in any given play—leading to immense variety.
Dominion (Second Edition) replaces six Kingdom card types from the first
edition with six new types of Kingdom cards, while also replacing the blank
cards in the game with a seventh new Kingdom card. These new cards are available
on their own in the Dominion: Update Pack. The rulebook has been rewritten,
three cards have mild functional changes (“you may” added to Moneylender,
Mine, Throne Room), and other cards have been rephrased (while remaining
functionally the same).
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