Fort is a card game for 2–4 players about building forts and making
friends.
In Fort, you’re a kid! And like many kids, you’ll grow your circle of
friends, grab a bunch of pizza and toys, and build the best fort. By drafting
and playing cards you’ll take actions on your turn, but your cards also let
you copy the other players’ actions on their turns.
Will you devote yourself to your own posse or follow the
leader?
From the Designer Grant Rodiek, Fort is a clever deck-building game where you
take on the role of a kid, and like many kids, you want to grow your circle of
friends, collect pizza and toys, and build the coolest fort.
By doing this cool stuff, you'll score victory points, and at the end of the
game, the player with the most victory points wins! Your cards not only let you
take actions on your own turn, but also let you follow the other players'
actions on their turns. Will you devote yourself to your own posse, or copy what
the other kids are doing?
But be careful as your carefully constructed deck might start losing cards if
you don't actually use them. After all, if you don't play with your friends, why
should they hang out with you anymore?
Easy to Learn, Fun to Master!
Unlike most of our previous games like Vast and Root, Fort isn’t an asymmetric
game. (It’s okay, we are still on brand, I promise.) This means the teaching
and set-up are quick and simple, but by no means does the game lack depth. On
your first play we recommend the random setup—along with your two starting
cards, called your Best Friends, you will draw eight more random cards to make a
deck of ten. Once you’ve learned the game, you can explore a new way to set
up—the draft! In this mode, you'll choose certain kids to join your posse
before the other players get a chance to snag them, building your deck from
scratch.
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